![]() Designing and programming a game that supports tens of thousands of players online at once, isn't easy. The reason MMOs cost so much to develop is that they're complex pieces of software - much more complex than traditional offline or even multiplayer games. South Korean and Chinese companies on the other hand, seem to be able to develop these games on much tighter budgets, but even so, some of the most expensive games ever developed are MMORPGs. Most of us know that developing an MMORPG is lengthy and expensive endeavor, especially for Western companies. ![]()
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